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tutorial-pass additional ACS functions

toaster requested to merge tutorial-pass-config into master
  • For Tutorials specifically
    • void Dialogue_AutoDismiss(void)
      • Dismisses the current dialogue (including from other threads).
    • str CheckTutorialChallenge(void)
      • Returns special values depending on state relevant to the Tutorial Challenge.
        • Returns a blank string in netgames, or if none of the following are true.
        • Returns "Active" if the skip is in progress.
        • Returns "Failed" if the skip was just failed.
        • Returns "Locked" if not available with this gamedata.
  • Other tiny check functions
    • bool PositionStart(void)
      • Returns true if leveltime < starttime.
    • bool FreePlay(void)
      • Returns true if in Free Play.

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