tutorial-pass additional ACS functions
- For Tutorials specifically
- void Dialogue_AutoDismiss(void)
- Dismisses the current dialogue (including from other threads).
- str CheckTutorialChallenge(void)
- Returns special values depending on state relevant to the Tutorial Challenge.
- Returns a blank string in netgames, or if none of the following are true.
- Returns "Active" if the skip is in progress.
- Returns "Failed" if the skip was just failed.
- Returns "Locked" if not available with this gamedata.
- Returns special values depending on state relevant to the Tutorial Challenge.
- void Dialogue_AutoDismiss(void)
- Other tiny check functions
- bool PositionStart(void)
- Returns true if leveltime < starttime.
- bool FreePlay(void)
- Returns true if in Free Play.
- bool PositionStart(void)