Forked from
STJr / SRB2

Lactozilla
authored
Rename InterMusAfterFade to PlayInterMusAfterFade, NoTallyExit to StayAfterTally, and NoTallyLevel to TallyPauseLevel Rename TALLYBONUS_SPECIALRING to TALLYBONUS_SSRING Rename levelexit to levelexitflags Add G_HideAndSeekGametype, G_InTagHideTime, G_InGametypeStartingCountdown, G_PlayersFreezeAfterCountdown, P_IsTagSeekerWaiting, P_IsPlayerBlindfolded, and S_MusicFinished functions to Lua Make level exit flags take priority in G_WillExitLevel and G_TallyWillExitLevel Ensure LF_STAYAFTERINTER will make players stay on the level after the score tally ends on any gametype, or with any gametype rules Fix bugs in G_AfterIntermission Fix a bug in G_UpdateVisited Fix issues with stagefinished Fix possible crashes with the intermission functions in Lua Refactor code related to Tag and H&S All intermissions (except Co-Op and Special Stages) ignore spectators tailspickup change is untested
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