Commits on Source (10)
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- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air. - Shadows & trailing bananas now tilt to match the ground they are on. - Rocket Sneakers & afterimages now tilt to match the player's current orientation.
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James R. authored
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James R. authored
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James R. authored
Those transformations are applied separately so the model tilts in 3d space.
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James R. authored
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James R. authored
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- src/deh_soc.c 1 addition, 1 deletionsrc/deh_soc.c
- src/hardware/hw_defs.h 1 addition, 12 deletionssrc/hardware/hw_defs.h
- src/hardware/hw_drv.h 1 addition, 2 deletionssrc/hardware/hw_drv.h
- src/hardware/hw_main.c 12 additions, 3 deletionssrc/hardware/hw_main.c
- src/hardware/hw_main.h 1 addition, 0 deletionssrc/hardware/hw_main.h
- src/hardware/hw_md2.c 41 additions, 52 deletionssrc/hardware/hw_md2.c
- src/hardware/r_opengl/r_opengl.c 12 additions, 35 deletionssrc/hardware/r_opengl/r_opengl.c
- src/lua_infolib.c 6 additions, 3 deletionssrc/lua_infolib.c
- src/p_local.h 1 addition, 0 deletionssrc/p_local.h
- src/p_map.c 4 additions, 0 deletionssrc/p_map.c
- src/p_mobj.c 27 additions, 0 deletionssrc/p_mobj.c
- src/p_slopes.c 3 additions, 0 deletionssrc/p_slopes.c
- src/p_user.c 3 additions, 0 deletionssrc/p_user.c
- src/r_patch.h 2 additions, 0 deletionssrc/r_patch.h
- src/r_patchrotation.c 22 additions, 0 deletionssrc/r_patchrotation.c
- src/r_picformats.c 0 additions, 8 deletionssrc/r_picformats.c
- src/r_picformats.h 0 additions, 1 deletionsrc/r_picformats.h
- src/r_things.c 6 additions, 3 deletionssrc/r_things.c