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sdl_sound.c
Marco Z authored
* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1 * Remove everything under #ifdef HAVE_MIXER because this is never triggered * Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer) * Stub new music calls (cherry picked from commit 76be77b9)
sdl_sound.c 37.14 KiB