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sdl_sound.c

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  • mazmazz's avatar
    Marco Z authored
    * Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
    * Remove everything under #ifdef HAVE_MIXER because this is never triggered
    * Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
    * Stub new music calls
    
    (cherry picked from commit 76be77b9)
    4a5bcf43
    History
    sdl_sound.c 37.14 KiB