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    STOP THE CLOCK linedef exectutor! · d8ad0b4e
    toaster authored
    * When activated, stops the timer in SP/MP.
    * Applies to the mapheader countdowntimer as well.
    * If you're playing Record Attack, also exits the level immediately.
    * It has no special modes, no linedef flags, no parameters, nothing.
    * Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too.
    
    Also, skip over calling P_DoPlayerExit if the player isn't in game.
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    STOP THE CLOCK linedef exectutor!
    toaster authored
    * When activated, stops the timer in SP/MP.
    * Applies to the mapheader countdowntimer as well.
    * If you're playing Record Attack, also exits the level immediately.
    * It has no special modes, no linedef flags, no parameters, nothing.
    * Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too.
    
    Also, skip over calling P_DoPlayerExit if the player isn't in game.