- Nov 15, 2019
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James R. authored
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- Nov 14, 2019
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toaster authored
Fix incorrect offsets of cached rotsprites See merge request STJr/SRB2Internal!468
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toaster authored
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James R. authored
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MascaraSnake authored
Paper sign tweaks See merge request STJr/SRB2Internal!460
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MascaraSnake authored
Flickies not in walls See merge request STJr/SRB2Internal!461
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MascaraSnake authored
Improved title screen flashes See merge request STJr/SRB2Internal!462
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MascaraSnake authored
LJ saved me from self destruction by bad code See merge request STJr/SRB2Internal!463
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MascaraSnake authored
Allow item respawn in co-op again See merge request STJr/SRB2Internal!466
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MascaraSnake authored
Sound system startup fix Closes #281 See merge request STJr/SRB2Internal!465
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MascaraSnake authored
The letter See merge request STJr/SRB2Internal!438
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LJ Sonic authored
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LJ Sonic authored
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MascaraSnake authored
Sprite rotation (resolves #183) Closes #183 See merge request STJr/SRB2Internal!430
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MascaraSnake authored
Write empty file on clearbans See merge request STJr/SRB2Internal!464
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toaster authored
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LJ Sonic authored
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toaster authored
Merge branch 'rotsprite_i' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rotsprite_toast
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Lactozilla authored
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toaster authored
* Remove the 22(!!) NiGHTS sprite2s that no longer get used in ROTSPRITE builds (which should be our main builds going forward). * Rename `SPR2_NGT0` to `SPR2_NFLY`, and `SPR2_DRL0` to `SPR2_NDRL` to account for this. (requires modifying player.dta)
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Lactozilla authored
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Lactozilla authored
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LJ Sonic authored
Why was it even disabled anyway.
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Lactozilla authored
Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea.
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toaster authored
Disable menu input on the title screen for the first second (ie, before the flash), to guarantee people won't start the menu the very first tic after the fade and ruin the animation. (Console and gif/screenshot recording still works, for the impatient.)
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James R. authored
(Why doesn't it work for I_Quit?)
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- Nov 13, 2019
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toaster authored
I'm a dumbass who makes extremely consequential typoes (and since the typo is no longer in effect, the supergold can be brightened some more) https://cdn.discordapp.com/attachments/244035368595357697/644316971738857483/srb20060.gif
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James R. authored
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James R. authored
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toaster authored
* Make the white flash a little easier on the eyes by putting the full-screen fade behind the title wing/ring, then drawing multiple overlaid colormapped versions of them on top of each other. * Darken the pre-flash screen.
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toaster authored
* Add a "moveforward" param to P_InternalFlickySpawn, which controls whether to spawn the flicky a little in front or behind of the object making it. * Expose this via additional upper-16-bits flags of A_FlickySpawn. * Use this to make Snailers not spawn their flicky inside the wall they're attached to. * Make the behaviour of Egg Capsules more consistent mechanically regarding the flicky spawning, using the above as one relevant element.
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MascaraSnake authored
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MascaraSnake authored
Stop the clock! See merge request STJr/SRB2Internal!450
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MascaraSnake authored
MP Charsel menu fixes See merge request STJr/SRB2Internal!457
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MascaraSnake authored
Skin UsabLua See merge request STJr/SRB2Internal!458
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MascaraSnake authored
Radio Mode fixes See merge request STJr/SRB2Internal!459
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MascaraSnake authored
Update libs (revert revert revert buffalo buffalo buffalo) See merge request STJr/SRB2Internal!436
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MascaraSnake authored
New map command See merge request STJr/SRB2Internal!424
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