Skip to content
Snippets Groups Projects
Commit 0885d271 authored by Sryder's avatar Sryder
Browse files

Transform sprites in world space rather than screen space

Transformation based on screen space would make sense if we didn't want anything in the world to effect the sprites.
This should allow sprite splitting and sorting of sprites with level geometry easier.
stransform is no longer needed.
parent 4e95066f
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment