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STJr
SRB2
Commits
10e9dd2c
Commit
10e9dd2c
authored
5 years ago
by
Tatsuru
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*bends over seductively to pick up whitespace*
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3e3cb48f
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2 merge requests
!718
Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
,
!663
Add MT_FLINGNIGHTSSTAR mobj type
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src/info.c
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10e9dd2c
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@@ -19760,14 +19760,14 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
{ // MT_FLINGNIGHTSCHIP
-1, // doomednum
S_NIGHTSCHIP,
// spawnstate
S_NIGHTSCHIP, // spawnstate
1000, // spawnhealth
S_NULL, // seestate
sfx_None, // seesound
MT_FLINGNIGHTSCHIP,
// reactiontime
MT_FLINGNIGHTSCHIP, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
MT_NIGHTSCHIP,
// painchance
MT_NIGHTSCHIP, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
...
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@@ -19791,7 +19791,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
1000, // spawnhealth
S_NIGHTSSTARXMAS, // seestate
sfx_None, // seesound
MT_FLINGNIGHTSSTAR,
// reactiontime
MT_FLINGNIGHTSSTAR, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
...
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@@ -19818,21 +19818,21 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
1000, // spawnhealth
S_NIGHTSSTARXMAS, // seestate
sfx_None, // seesound
MT_FLINGNIGHTSSTAR,
// reactiontime
MT_FLINGNIGHTSSTAR, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
MT_NIGHTSSTAR,
// painchance
MT_NIGHTSSTAR, // painchance
sfx_s3k33, // painsound
S_RING, // meleestate
S_NULL, // missilestate
S_SPRK1, // deathstate
S_NULL, // xdeathstate
sfx_ncitem, // deathsound
38*FRACUNIT,
// speed
38*FRACUNIT, // speed
16*FRACUNIT, // radius
24*FRACUNIT, // height
0, // display offset
100,
// mass
100, // mass
0, // damage
sfx_None, // activesound
MF_SLIDEME|MF_SPECIAL, // flags
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