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* Level title movement begins before the fade in!
* https://cdn.discordapp.com/attachments/400761370800422922/456833651645349888/srb20051.gif * Fix some wipe bugs. * Solved that thing where there was no fade between two back-to-back cutscenes. * Fixed there being no effective wipe between the end of the vanilla intro cutscene and the title screen. * Smoothed out the behaviour of titlemap fades to prevent conflicts. * [COMPLETELY UNRELATED] Kill the pause graphic and replace with a blue box with text in it, like what happens when the window loses focus. Much harder to miss.
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- src/d_main.c 68 additions, 56 deletionssrc/d_main.c
- src/f_finale.c 17 additions, 4 deletionssrc/f_finale.c
- src/p_setup.c 78 additions, 33 deletionssrc/p_setup.c
- src/p_user.c 2 additions, 2 deletionssrc/p_user.c
- src/st_stuff.c 10 additions, 10 deletionssrc/st_stuff.c
- src/st_stuff.h 3 additions, 0 deletionssrc/st_stuff.h
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