Improve bot handling:
- bot ticcmds are generated and sent by the server only - fix issue where server would not send all ticcmds to clients if bots were in the game - fix bots still responding to P1's inputs while P1's controls are locked - fix bot player's directional controls being rotated when controlled by P2
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- src/b_bot.c 42 additions, 23 deletionssrc/b_bot.c
- src/d_clisrv.c 31 additions, 0 deletionssrc/d_clisrv.c
- src/d_ticcmd.h 9 additions, 0 deletionssrc/d_ticcmd.h
- src/deh_tables.c 5 additions, 0 deletionssrc/deh_tables.c
- src/g_demo.c 12 additions, 0 deletionssrc/g_demo.c
- src/g_game.c 22 additions, 41 deletionssrc/g_game.c
- src/lua_baselib.c 3 additions, 0 deletionssrc/lua_baselib.c
- src/lua_playerlib.c 4 additions, 0 deletionssrc/lua_playerlib.c
- src/p_saveg.c 27 additions, 16 deletionssrc/p_saveg.c
- src/p_user.c 9 additions, 3 deletionssrc/p_user.c
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