Merge branch 'lua-archive-value-fix' into 'next'
Lua archive value fix This fixes some potential problems with archiving mobjinfo_t/state_t data via Lua in netgames (whether as custom mobj/player vars or by NetVars hook). Thanks to LJSonic for pointing this out to me. See merge request !200
No related branches found
No related tags found
Please register or sign in to comment