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Commit 4b7d1628 authored by James R.'s avatar James R.
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Update version to 2.2.7 RC1

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#define SRB2VERSION "2.2.6"/* this must be the first line, for cmake !! */ #define SRB2VERSION "2.2.7"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ). // The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server. // DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
...@@ -9,7 +9,7 @@ ...@@ -9,7 +9,7 @@
// it's only for detection of the version the player is using so the MS can alert them of an update. // it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously. // Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1". // Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 47 #define MODVERSION 48
// Define this as a prerelease version suffix // Define this as a prerelease version suffix
//#define BETAVERSION "RC1" #define BETAVERSION "RC1"
...@@ -66,8 +66,8 @@ END ...@@ -66,8 +66,8 @@ END
#include "../doomdef.h" // Needed for version string #include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,6,0 FILEVERSION 2,2,7,0
PRODUCTVERSION 2,2,6,0 PRODUCTVERSION 2,2,7,0
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
#ifdef _DEBUG #ifdef _DEBUG
FILEFLAGS 0x1L FILEFLAGS 0x1L
......
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