UINT8LUAh_PlayerCanDamage(player_t*player,mobj_t*mobj);// Hook for P_PlayerCanDamage
voidLUAh_PlayerQuit(player_t*plr,intreason);// Hook for player quitting
voidLUAh_IntermissionThinker(void);// Hook for Y_Ticker
booleanLUAh_TeamSwitch(player_t*player,intnewteam,booleanfromspectators,booleanautobalance,booleanscrambled);// Hook for team switching in... uh....
booleanLUAh_TeamSwitch(player_t*player,intnewteam,booleanfromspectators,booleantryingautobalance,booleantryingscramble);// Hook for team switching in... uh....
UINT8LUAh_ViewpointSwitch(player_t*player,player_t*newdisplayplayer);// Hook for spy mode in G_Responder