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Commit 91222f75 authored by Nev3r's avatar Nev3r
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Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and...

Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
Adapt the rope hang snapping to the new function's form.
parent a6926e33
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2 merge requests!718Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil,!636Remove "z" from "vertex_t"
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