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Commit a601cacf authored by MascaraSnake's avatar MascaraSnake
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Added sprite2 to precipmobj_t

parent e39bbab5
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......@@ -388,6 +388,7 @@ typedef struct precipmobj_s
angle_t angle; // orientation
spritenum_t sprite; // used to find patch_t and flip value
UINT32 frame; // frame number, plus bits see p_pspr.h
UINT8 sprite2; // player sprites
UINT16 anim_duration; // for FF_ANIMATE states
struct mprecipsecnode_s *touching_sectorlist; // a linked list of sectors where this object appears
......
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