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STJr
SRB2
Commits
a601cacf
Commit
a601cacf
authored
7 years ago
by
MascaraSnake
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Added sprite2 to precipmobj_t
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e39bbab5
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@@ -388,6 +388,7 @@ typedef struct precipmobj_s
angle_t
angle
;
// orientation
spritenum_t
sprite
;
// used to find patch_t and flip value
UINT32
frame
;
// frame number, plus bits see p_pspr.h
UINT8
sprite2
;
// player sprites
UINT16
anim_duration
;
// for FF_ANIMATE states
struct
mprecipsecnode_s
*
touching_sectorlist
;
// a linked list of sectors where this object appears
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