Changes to sprite rendering:
- Added render flags (see r_defs.h) - Implemented floor splats - Drop shadow sprite rendering through render flags
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- src/d_clisrv.c 6 additions, 0 deletionssrc/d_clisrv.c
- src/d_clisrv.h 3 additions, 0 deletionssrc/d_clisrv.h
- src/d_netcmd.c 0 additions, 4 deletionssrc/d_netcmd.c
- src/d_netcmd.h 0 additions, 3 deletionssrc/d_netcmd.h
- src/dehacked.c 17 additions, 0 deletionssrc/dehacked.c
- src/doomdef.h 3 additions, 0 deletionssrc/doomdef.h
- src/hardware/hw_main.c 20 additions, 94 deletionssrc/hardware/hw_main.c
- src/lua_hudlib.c 2 additions, 2 deletionssrc/lua_hudlib.c
- src/lua_mobjlib.c 24 additions, 0 deletionssrc/lua_mobjlib.c
- src/p_mobj.c 2 additions, 33 deletionssrc/p_mobj.c
- src/p_mobj.h 3 additions, 0 deletionssrc/p_mobj.h
- src/p_saveg.c 22 additions, 1 deletionsrc/p_saveg.c
- src/p_setup.c 1 addition, 12 deletionssrc/p_setup.c
- src/p_user.c 0 additions, 6 deletionssrc/p_user.c
- src/r_bsp.c 0 additions, 5 deletionssrc/r_bsp.c
- src/r_defs.h 24 additions, 7 deletionssrc/r_defs.h
- src/r_draw.c 1 addition, 0 deletionssrc/r_draw.c
- src/r_draw.h 5 additions, 0 deletionssrc/r_draw.h
- src/r_draw8.c 224 additions, 0 deletionssrc/r_draw8.c
- src/r_draw8_npo2.c 98 additions, 0 deletionssrc/r_draw8_npo2.c
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