- Dec 14, 2020
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James R. authored
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- Dec 05, 2020
- Dec 04, 2020
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James R. authored
Index and take length of tag lists like a table, 1-indexed. There are three methods which may be used on tag lists: list:iterate() - returns an iterator over the tags in the list list:has(tag) - returns a boolean whether the tag is in the list list.shares(list2) - returns whether two lists share a tag "find" is also an alias to "has". Each method may be accessed from the global taglist library too, e.g. taglist.iterate(list) Tag lists may be compared with an equality operator too. This will tell you if the two lists are composed of identical tags. Accessible from sector.taglist, line.taglist and mapthing.taglist.
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James R. authored
They are 1-indexed.
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James R. authored
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James R. authored
The global "tags" can be iterated upon for every unique tag which is set in the level. If a tag is set on a sector/line/thing, it will be included. Taking the length of "tags" will give you the number of these unique tags. (If a tag is set on multiple sectors/lines/things, it will only be counted once though.) For sectors, lines and mapthings, call the field "tagged". This function takes one argument, which is the tag. The return value can be iterated over for all the sectors/lines/things with that tag. The length can also be taken for the number of such objects. If no argument is given, the global tag is default.
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- Dec 01, 2020
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James R. authored
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- Nov 29, 2020
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https://git.do.srb2.org/STJr/SRB2.gitLJ Sonic authored
# Conflicts: # src/dehacked.c # src/dehacked.h
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Nev3r authored
Fix PlayerCmd not handling angle and aiming correctly See merge request STJr/SRB2!1265
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Nev3r authored
Only call the Lua API for overridden actions See merge request STJr/SRB2!1254
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Nev3r authored
Split dehacked.c into multiple files. See merge request STJr/SRB2!1222
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- Nov 26, 2020
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- Nov 24, 2020
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Golden authored
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Golden authored
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James R. authored
Fix a dumb typo of luaL_checklstring i made whoops See merge request STJr/SRB2!1266
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Golden authored
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- Nov 23, 2020
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Lactozilla authored
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LJ Sonic authored
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- Nov 22, 2020
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James R. authored
Make several Lua global variables writable. See merge request STJr/SRB2!1233
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James R. authored
Improved sprite sorting against 3d floors See merge request STJr/SRB2!1235
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James R. authored
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James R. authored
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James R. authored
Can't use gz/gzt because there is no transformation to make those work differently for splats.
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Lactozilla authored
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James R. authored
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James R. authored
Flame Shield & Thunder Shield Adjustment (Closes #363) Closes #363 See merge request STJr/SRB2!1220
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James R. authored
Made height/spinheight and height change values in replays more accurate See merge request STJr/SRB2!1241
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James R. authored
Make the replay camera follow the player See merge request STJr/SRB2!1243
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James R. authored
Remove unused music type enums See merge request STJr/SRB2!1253
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James R. authored
Uncap palette lump palettes & allow flashpal palettes to display during pause See merge request STJr/SRB2!1255
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James R. authored
Echo filenames when compiling without ECHO=1 See merge request STJr/SRB2!1260
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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