- May 07, 2021
- Mar 15, 2021
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lachablock authored
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- Feb 28, 2021
- Feb 25, 2021
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Lactozilla authored
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Lactozilla authored
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- Jan 27, 2021
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Lactozilla authored
Indirectly fixes the game doing whatever after freeing a patch. This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
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- Jan 07, 2021
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SteelT authored
I made the assumption it would always be defined, which won't always be the case.
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- Dec 07, 2020
- Nov 29, 2020
- Nov 24, 2020
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Golden authored
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- Nov 22, 2020
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Lactozilla authored
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Lactozilla authored
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Lactozilla authored
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- Nov 15, 2020
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lachwright authored
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- Nov 14, 2020
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lachwright authored
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- Nov 07, 2020
- Nov 06, 2020
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James R. authored
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- Oct 31, 2020
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SteelT authored
All because of a typo
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- Oct 20, 2020
- Oct 10, 2020
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Lactozilla authored
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Hannu Hanhi authored
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- Oct 09, 2020
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Lactozilla authored
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- Oct 07, 2020
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James R. authored
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- Oct 03, 2020
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Hannu Hanhi authored
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- Oct 02, 2020
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- Sep 30, 2020
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lachwright authored
Replaced some of the lower resolution variants with some smoother downscales. The 16x16 one is even Sonic's 1-up icon from the game!
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- Sep 08, 2020
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Monster Iestyn authored
* create new file lua_polyobjlib.c * made a stub LUA_PolyObjLib function * added META_POLYOBJ to lua_libs.h * updated makefile, CMake and MSVC project files for lua_polyobjlib.c
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- Aug 31, 2020