- Oct 12, 2019
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MascaraSnake authored
Increased THZ goop speed by 25% Closes #229 See merge request STJr/SRB2Internal!367
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- Oct 10, 2019
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MascaraSnake authored
Fix the sky on the intro cutscene not scrolling. Closes #220 See merge request STJr/SRB2Internal!353
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MascaraSnake authored
Headbumps and associated Closes #242 See merge request STJr/SRB2Internal!360
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MascaraSnake authored
Change the time NiGHTS bumpers aren't responded to to 5 tics rather than 9. Closes #246 See merge request STJr/SRB2Internal!365
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MascaraSnake authored
ACZ touchups Closes #209, #208, and #158 See merge request STJr/SRB2Internal!359
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MascaraSnake authored
Don't deplete special stage timer in water if you have water protection See merge request STJr/SRB2Internal!364
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- Oct 08, 2019
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toaster authored
Increased THZ goop speed by 25%, per Cobalt's script. (Hardcoding it was way more difficult than it looked, I'm rusty at my maths :V )
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- Oct 07, 2019
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toaster authored
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MascaraSnake authored
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MascaraSnake authored
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- Oct 06, 2019
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MascaraSnake authored
Springs and gas jets are exempt because all hell might break loose otherwise.
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toaster authored
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toaster authored
* Implement MS's temp bodge-fix for the TNT getting stuck on the player.
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toaster authored
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toaster authored
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toaster authored
Fix entering an intangible FOF causing minecart derailment explosions. (Probably; I didn't get the bug to happen in the first place, but this looks like a likely culprit.)
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toaster authored
There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
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toaster authored
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toaster authored
Also, readd SF_INVERTPRECIP, which was done in a random branch last year and then lost because it was never merged. Enabled by ML_EFFECT1.
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toaster authored
* Tailsbots can't get into Minecarts. * Tailsbots will stop trying to move around when the player gets pw_carry, which usually means some sort of big gimmick is happening and trying to move along with it would make the tailsbot look stupid.
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- Oct 05, 2019
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toaster authored
* Make the center be the object stuff collides with, so that if the door is open people can't slip through. * Add an MF_AMBUSH enhancement to allow non-minecart players to travel through. * Make A_SaloonDoorSpawn more customisable. (var1 = object type, var2 = distance sides should be placed apart)
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- Sep 30, 2019
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MascaraSnake authored
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MascaraSnake authored
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- Sep 27, 2019
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toaster authored
Addons menu cleanup See merge request STJr/SRB2Internal!316
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toaster authored
Automap fixes See merge request STJr/SRB2Internal!348
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toaster authored
Trigonometric input capping See merge request STJr/SRB2Internal!343
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toaster authored
Controller hotplug support. See merge request STJr/SRB2Internal!342
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- Sep 26, 2019
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sphere authored
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lachwright authored
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toaster authored
* https://cdn.discordapp.com/attachments/428262628893261828/626792815451701259/srb20006.gif * Add fadeout instead of slapstick for Fang Clone Fighter death. * Allow placed Fang and Metal Sonic objects to be marked as Clone Fighters always through presence of MTF_EXTRA.
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lachwright authored
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