- Oct 20, 2019
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MascaraSnake authored
Mapthing tweaks (object_tweaks division 1) See merge request STJr/SRB2Internal!396
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- Oct 19, 2019
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Monster Iestyn authored
Fix player state resynching See merge request STJr/SRB2Internal!393
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MascaraSnake authored
Fixed a netgame crash that was caused by a closing brace being in the wrong place :v See merge request STJr/SRB2Internal!395
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toaster authored
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toaster authored
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode. * Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well. * Put diagonal blue spring in config.
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MascaraSnake authored
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MascaraSnake authored
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- Oct 18, 2019
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Monster Iestyn authored
Fix missing & which I totally forgot about in writing this fix (yes this is the "compile error" everyone was talking about)
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- Oct 17, 2019
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Monster Iestyn authored
Fix sprite-related console errors that occur in netgames whenever the game attempts to synch the player's state. Turns out the code was using P_SetMobjStateNF to "fix" the player's state ...which got things all wrong, lol.
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- Oct 16, 2019
- Oct 15, 2019
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SteelT authored
Better than not updating it at all and having a inconsistency between versions reported from the header and internal lib version.
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- Oct 14, 2019
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MascaraSnake authored
Make shatter blocks solid to non-players See merge request STJr/SRB2Internal!379
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MascaraSnake authored
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MascaraSnake authored
Add ZB config to the repo See merge request STJr/SRB2Internal!381
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MascaraSnake authored
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MascaraSnake authored
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- Oct 13, 2019
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MascaraSnake authored
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MascaraSnake authored
Fix reverse gravity cacti (and all other A_ConnectToGround stuffs) See merge request STJr/SRB2Internal!378
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toaster authored
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MascaraSnake authored
Fixed NiGHTS spawnpoint angle camera jump fuckups See merge request STJr/SRB2Internal!376
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MascaraSnake authored
Hide NiGHTS grade in singleplayer if ranking is below GRADE_A Closes #250 See merge request STJr/SRB2Internal!377
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toaster authored
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MascaraSnake authored
Make ACZ3 Boss damage while bouncing more lenient See merge request STJr/SRB2Internal!375
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MascaraSnake authored
Add scroll-wheel weapon changing to default controls Closes #248 See merge request STJr/SRB2Internal!374
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MascaraSnake authored
Fix bogus "requested skin not found!" print Closes #247 See merge request STJr/SRB2Internal!373
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MascaraSnake authored
Fix for A_ConnectToGround on gravflipped objects See merge request STJr/SRB2Internal!372
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MascaraSnake authored
Kart-port bugfixes (round 1) See merge request STJr/SRB2Internal!371
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toaster authored
Fix condition which was MEANT to allow attacking Fangboss from the side while bouncing, but instead made it extremely difficult to pull off.
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toaster authored
Also, since I'm less paranoid now - readd the skin number to its print.
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sphere authored
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toaster authored
On the recommendation of Sryder, revert everything relating to the `cpusleep` changes except for the new default value of 1.
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toaster authored
Mixed declaration + out-of-bounds GCC error fixes for OpenMPT fixes (can't believe I didn't catch the former earlier)
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toaster authored
* Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog * New minimum is 0, since -1 just did the exact same thing as 0 except slightly more optimized.
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toaster authored
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toaster authored
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toaster authored
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