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  1. Jan 31, 2017
    • Monster Iestyn's avatar
      Merge branch 'td-render-fix' into 'master' · 66a45c65
      Monster Iestyn authored
      TD rendering freeze fix
      
      This is a fix for the Lava Mountain freeze issue from TD (KartKrew/TD#13) which can also occur in vanilla SRB2 as it turns out. Basically the issue occurs whenever an FOF with a single-patch texture with holes goes off the bottom of the screen far enough.
      
      See merge request !159
      66a45c65
  2. Jan 30, 2017
    • Monster Iestyn's avatar
      Fix endless loop of R_DrawRepeatMaskedColumn if both sprtopscreen and... · 3212ee0b
      Monster Iestyn authored
      Fix endless loop of R_DrawRepeatMaskedColumn if both sprtopscreen and sprbotscreen are CLAMPMAX (INT32_MAX)
      
      This fixes the grid floors in TD's Lava Mountain freezing the game if they go off the bottom of the screen far enough (they have ACWRFL1A as the wall texture, which is a single patch texture with holes)
      3212ee0b
  3. Jan 16, 2017
  4. Jan 15, 2017
  5. Jan 14, 2017
  6. Jan 13, 2017
  7. Jan 12, 2017
    • Alam Ed Arias's avatar
      Merge branch 'cmake_nasm' into 'master' · e7a1c813
      Alam Ed Arias authored
      CMake: Fix nasm Linux builds
      
      When compiling under Linux with CMake and nasm/yasm enabled, the operation would fail during linking with undefined symbols related to the tmap files.
      This commit adds support for passing flags to the assembler and passes ```-DLINUX``` in order to compile.
      
      After this change, binaries are successfully compiled with either nasm or yasm on Linux systems.
      Tested on Ubuntu.
      
      See merge request !153
      e7a1c813
    • Monster Iestyn's avatar
      Merge pull request #156 from frozenLake/patch-1 · 6ad64347
      Monster Iestyn authored
      Added transmaps to non modifying lump list.
      6ad64347
  8. Jan 11, 2017
  9. Jan 09, 2017
  10. Jan 08, 2017
  11. Jan 07, 2017
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