- May 21, 2022
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Eidolon authored
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- May 19, 2022
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Eidolon authored
Avoids a crash when connecting to a server in the Intro
- May 18, 2022
- May 06, 2022
- May 05, 2022
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Eidolon authored
Fixes KartKrew/Kart-Public#10
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Eidolon authored
Add +zofs to normal gravity mobjs (fixes signpost sparkles etc) See merge request ShaderWraith/SRB2!3
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katsy authored
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Eidolon authored
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- May 03, 2022
- May 01, 2022
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Nev3r authored
UDMF: The whole thing See merge request STJr/SRB2!1714
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Eidolon authored
System layer is greatly simplified and framecap logic has been moved internally. I_Sleep now takes a sleep duration and I_SleepDuration generically implements a precise sleep with spin loop.
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Eidolon authored
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Eidolon authored
- Apr 30, 2022
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Eidolon authored
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Eidolon authored
Time is now tracked internally in the game using I_GetPreciseTime and I_UpdateTime. I_Time now pulls from this internal timer. The system code no longer needs to keep track of time itself. This significantly improves frame and tic timing in interp mode, resulting in a much smoother image with essentially no judder at any framerate.
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Eidolon authored
I know what I'm doing! I swear
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Eidolon authored
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Eidolon authored
Buffers draw calls between tics to ensure hooks run at the originally intended rate.
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- Apr 29, 2022
- Apr 28, 2022
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Eidolon authored
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Eidolon authored
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Eidolon authored
Fix interp scaling crashing software See merge request ShaderWraith/SRB2!2
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katsy authored
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