- Nov 24, 2020
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Golden authored
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- Nov 22, 2020
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James R. authored
Improved sprite sorting against 3d floors See merge request STJr/SRB2!1235
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James R. authored
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James R. authored
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James R. authored
Can't use gz/gzt because there is no transformation to make those work differently for splats.
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James R. authored
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James R. authored
Flame Shield & Thunder Shield Adjustment (Closes #363) Closes #363 See merge request STJr/SRB2!1220
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James R. authored
Made height/spinheight and height change values in replays more accurate See merge request STJr/SRB2!1241
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James R. authored
Remove unused music type enums See merge request STJr/SRB2!1253
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James R. authored
Uncap palette lump palettes & allow flashpal palettes to display during pause See merge request STJr/SRB2!1255
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James R. authored
Echo filenames when compiling without ECHO=1 See merge request STJr/SRB2!1260
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Golden authored
- Nov 21, 2020
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Nev3r authored
New sprite features See merge request STJr/SRB2!1257
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- Nov 19, 2020
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Golden authored
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Lactozilla authored
Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations
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Lactozilla authored
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- Nov 18, 2020
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James R. authored
Use SDL version of executable icon at runtime on macOS See merge request STJr/SRB2!1250
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- Nov 16, 2020
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lachwright authored
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- Nov 15, 2020
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lachwright authored
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James R. authored
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- Nov 14, 2020
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James R. authored
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James R. authored
Expose more music functions to Lua See merge request STJr/SRB2!1230
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James R. authored
Don't let Lua set cvars that have CV_NOLUA See merge request STJr/SRB2!1245
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Nev3r authored
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Nev3r authored
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lachwright authored
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lachwright authored
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- Nov 13, 2020
- Nov 12, 2020
- Nov 10, 2020