- Mar 21, 2021
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Monster Iestyn authored
(Apparently Kart made this exact fix 2 years ago and it was never backported?)
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Monster Iestyn authored
Fix compile warning on Windows See merge request STJr/SRB2!1426
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- Mar 15, 2021
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lachablock authored
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Lach authored
More final tweaks for 2.2.9 I guess See merge request STJr/SRB2!1417
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Lach authored
Papersprite dropshadows no longer askance Closes #409 See merge request STJr/SRB2!1408
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Lach authored
Fix a few renderflags oversights in OpenGL See merge request STJr/SRB2!1422
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Lach authored
Fix for #422 Closes #422 See merge request STJr/SRB2!1425
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- Mar 13, 2021
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Hannu Hanhi authored
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- Mar 12, 2021
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LJ Sonic authored
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- Mar 09, 2021
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Lach authored
Remove misplaced SetShader call in CompileShaders (Fixes #402) Closes #402 See merge request STJr/SRB2!1423
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Lach authored
Use double precision in R_StoreWallRange sloped seg culling calculations (Fixes #434) Closes #434 See merge request STJr/SRB2!1424
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- Mar 07, 2021
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- Mar 06, 2021
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Hannu Hanhi authored
Fixes culling issues in CEZ2 skybox
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Hannu Hanhi authored
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- Mar 02, 2021
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Lactozilla authored
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- Mar 01, 2021
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Lach authored
Check if GME_VERSION is defined. See merge request STJr/SRB2!1372
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SteelT authored
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James R. authored
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James R. authored
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- Feb 28, 2021
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Lactozilla authored
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Lactozilla authored
This was causing a buffer underwrite too. Lovely.
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Lactozilla authored
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sphere authored
Nice UDB config there, SRB2. See merge request STJr/SRB2!1354
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Golden authored
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Golden authored
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Golden authored
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Golden authored
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- Feb 27, 2021
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Lactozilla authored
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James R. authored
Dependency files See merge request STJr/SRB2!1407
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- Feb 26, 2021
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LJ Sonic authored
Make DEBUGMODE=1 builds (finally) compile, run and work in netgames See merge request STJr/SRB2!1405
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Riku Salminen authored
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- Feb 25, 2021
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Lactozilla authored
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Lactozilla authored
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