- Nov 11, 2019
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MascaraSnake authored
Prevent infinite lives rollover to extremely negative numbers. See merge request STJr/SRB2Internal!446
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MascaraSnake authored
Fix pmomz (resolves #64!?) Closes #64 See merge request STJr/SRB2Internal!447
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MascaraSnake authored
Kill the new compiler errors (since GCC 9?) See merge request STJr/SRB2Internal!448
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MascaraSnake authored
So I don't know what a skin wad is... (closes #282) Closes #282 See merge request STJr/SRB2Internal!449
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MascaraSnake authored
Fix players being launched by slopes and pmomz when dying. See merge request STJr/SRB2Internal!452
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MascaraSnake authored
Magical moving fire Closes #278 See merge request STJr/SRB2Internal!453
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MascaraSnake authored
Let players roll AND move after spinning off a wall transfer Closes #274 See merge request STJr/SRB2Internal!456
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mazmazz authored
2.2 Title Screen See merge request STJr/SRB2Internal!439
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- Nov 09, 2019
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toaster authored
Lach wanted to do this, but we might have a release candidate before he gets back, so did it myself. Make the wall transfer while spinning PF_SPINNING|PF_THOKKED. This: * Prevents PF_MULTIABILITY players from using their ability after a wall transfer. * Has a more specialised case which allows players to roll after having wall-transferred while spinning. * (side effect) allows modders to apply PF_THOKKED any time for more controllable spinning.
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toaster authored
Fix silly typo :P See merge request STJr/SRB2Internal!454
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LJ Sonic authored
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LJ Sonic authored
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- Nov 08, 2019
- Nov 07, 2019
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James R. authored
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James R. authored
Restore the last gameplay frame while on the intermission screen See merge request STJr/SRB2Internal!444
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James R. authored
Record attack fixes See merge request STJr/SRB2Internal!441
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James R. authored
Fix warnings when NOPNG=1 See merge request STJr/SRB2Internal!432
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James R. authored
Fix some intro fades displaying text in all-caps See merge request STJr/SRB2Internal!429
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James R. authored
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toaster authored
Fix pmomz being set to 0 in the wrong place. (P_PlayerAfterThink is after every moving sector has changed its height, while P_MovePlayer is before it...)
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toaster authored
Prevent infinite lives rollover to extremely negative numbers. (Discovered while messing around with pandora's box recently.)
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- Nov 05, 2019
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Lactozilla authored
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Lactozilla authored
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- Nov 04, 2019
- Nov 03, 2019