- Sep 26, 2022
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SteelT authored
Fix readhuditem not parsing flags correctly Fix unknown word warning erroneously describing the HUD item as a level header
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- Jul 18, 2022
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Eidolon authored
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- Jul 15, 2022
- Jul 14, 2022
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Eidolon authored
This properly links dylibs set during build instead of expecting the libraries to be in the system path.
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- Jun 04, 2022
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MascaraSnake authored
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MascaraSnake authored
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- May 29, 2022
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MascaraSnake authored
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MascaraSnake authored
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Eidolon authored
UDMF special 502 now must scale arg 2 and 3 in the same scale space as line length scrolling in binary format. This is to ensure compatibility with the binary format. Fixes #862 Co-Authored-By:
MascaraSnake <jonassauer27@gmail.com>
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- May 27, 2022
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- Apr 21, 2022
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aiire authored
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- Apr 20, 2022
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MascaraSnake authored
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MascaraSnake authored
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MascaraSnake authored
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- Apr 09, 2022
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sphere authored
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- Apr 08, 2022
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Lactozilla authored
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- Mar 22, 2022
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Sal authored
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- Mar 21, 2022
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- Mar 20, 2022
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Zwip-Zwap Zapony authored
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Zwip-Zwap Zapony authored
Also clean up redundant "startingspheres" variable
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- Mar 15, 2022
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sphere authored
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- Mar 13, 2022
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sphere authored
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- Mar 12, 2022
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sphere authored
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- Mar 09, 2022
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- Mar 08, 2022
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sphere authored
- Added A_SetShadowScale - Added A_ShadowScream which combines the above with A_Scream, used for badnik explosions - Gave flickies drop shadows
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candelavla authored
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katsy authored
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- Mar 06, 2022
- Mar 04, 2022
- Mar 03, 2022
- Mar 02, 2022
- Feb 28, 2022
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- Feb 22, 2022
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sphere authored
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- Feb 21, 2022
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sphere authored
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