[Regression] Rendering FOF wall textures underwater
I noticed this first myself in my VS builds, but thought it was just a VS/clang thing. But someone on discord downloaded the GitLab pipeline builds, and witnessed the same:
I noticed this first myself in my VS builds, but thought it was just a VS/clang thing. But someone on discord downloaded the GitLab pipeline builds, and witnessed the same:
mentioned in issue #1207 (closed)
Probably related to #1207 (closed)
changed title from [Regression] Rendering upper textures underwater to [Regression] Rendering FOF wall textures underwater
mentioned in merge request !2373 (merged)
closed with merge request !2373 (merged)