Cyan Pixels on Unintended textures causing holes
In srb2.pk3>Textures>Deep Sea the textures "DSCYAN1.lmp," "DSCYAN3.lmp," and "DSLTILE2.lmp" use the color cyan causing holes to render showing the skybox in openGL mode.
In srb2.pk3>Textures>Deep Sea the textures "DSCYAN1.lmp," "DSCYAN3.lmp," and "DSLTILE2.lmp" use the color cyan causing holes to render showing the skybox in openGL mode.
changed milestone to %2.2.14
No longer happens in %2.2.14
closed