Badniks can fall into single file (and suck at it!)
Badniks can fall into single file whilst A_Chasing the player, which can restrict all but the front enemy from being a threat or using their special moves like Lanceabot charges.
This is caused by the terrible A_Chase Doom-inherited movement code only considering beelines and not thing obstacles, combined with intrabadnik solidity, a new mechanic in 2.2 which this Issue originally revolved around but is unlikely to be reverted because Lanceabots charging through each other would probably be even more jank, AND because it wouldn't solve the base issue of enemies clustering up - which they'd do to the point of overlapping, as Crawlaspamming has taught us over the decades.
Glaber's original description:
This happens in both 2d and 3d modes, but can cause problems in 2d mode.
I have included gifs in the MB topic for the same bug.``` https://mb.srb2.org/showthread.php?t=47812