[next] Levels/mods with custom gamedata can not be tested from Zone Builder
When trying to test a map in Zone Builder that has custom gamedata, defined either in the same file as the map or in an external resource file, this error pops up if the custom gamedata has been created already:
It doesn't matter with which executable this gamedata was created, or at least this has been tested with various iterations of next
, with the 2.2.9 prerelease and with 2.2.8. If the gamedata is not present, the map can be tested normally. This issue doesn't occur at all in prior versions of 2.2.
How to reproduce:
- Load testmod.wad
- Get the emblem in the map to create the gamedata.
- Try to test the map via Zone Builder.