[next] SIGSEGV/Z_Free crashes and garbage-drawing when loading CTF patches
Basic steps to reproduce:
- Start a CTF netgame
exitlevel
- Load a new CTF level
You can sometimes play with the number of level reloads you do before an exitlevel
to get differing results, including warped flag patches and Z_Free: wrong id
errors.
Attached is a crash log with several crashes I achieved, all from reloading/exiting CTF levels. The first three are SIGSEGVs, the last is a Z_Free wrong id
error.
This does not seem to happen in 2.2.8.