As the title implies. Below is a checklist of all the bugs fixed. All of them have been personally tested that they work as they should.
-
Fix no spin jump characters being able to damage enemies with their jump when jumping out of a spin. Basically just removes PF_SPINNING
when jumping if you haveSF_NOJUMPDAMAGE
. -
Prevent the game from forcing your state to S_PLAY_ROLL
and playing the spin sfx when you land in mud or ride a rising platform withPF_SPINNING
andPA_ETC
,PA_ROLL
,PA_ABILITY
, orPA_ABILITY2
player animations. -
Make it so that no spin characters can also skip off of water while spinning. -
Allow the Forcespin Sector effect (and Speedpads with Forcespin enabled) to work with no spin characters. #286 (closed) -
Allow the Forcespin Sector effect to work with intangible fofs. #360 (closed)
Edited by SMS Alfredo