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As the title implies. Below is a checklist of all the bugs fixed. All of them have been personally tested that they work as they should.
PF_SPINNING
when jumping if you have SF_NOJUMPDAMAGE
.S_PLAY_ROLL
and playing the spin sfx when you land in mud or ride a rising platform with PF_SPINNING
and PA_ETC
, PA_ROLL
, PA_ABILITY
, or PA_ABILITY2
player animations.