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Add interpolation to hitbox viewer, tweak hitbox colors

This branch adds interpolation to hitboxes viewed with renderhitbox, so that they don't look distractingly choppy in motion. Using the cvar renderhitbox_interpolation, it can be disabled if desired.

Additionally, it groups blue sphere hitboxes together with rings, and also adds a couple of new colors for specific types of objects:

  • Added orange for MF_MISSILE|MF_PAIN
  • Added green for MF_PUSHABLE
  • Added magenta for MF_SPRING
Edited by sphere

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