Add interpolation to hitbox viewer, tweak hitbox colors
This branch adds interpolation to hitboxes viewed with renderhitbox
, so that they don't look distractingly choppy in motion. Using the cvar renderhitbox_interpolation
, it can be disabled if desired.
Additionally, it groups blue sphere hitboxes together with rings, and also adds a couple of new colors for specific types of objects:
- Added orange for MF_MISSILE|MF_PAIN
- Added green for MF_PUSHABLE
- Added magenta for MF_SPRING
Edited by sphere