Single Player/Coop tally screen fixes
Compare changes
+ 30
− 13
@@ -159,6 +159,20 @@ static void Y_CalculateMatchWinners(void);
@@ -204,28 +218,31 @@ void Y_IntermissionDrawer(void)
The TIME/SCORE part of the HUD now doesn't move from the position it was before the tally screen started in non-green resolutions. The example screenshots of this bug and the fix for it below are all taken in 640x480:
How it should be:
How it displays in 2.1.19:
How it displays in an exe with the fix:
The time display at the tally screen no longer limits the minute number to between 0 and 59.
How a time > 60 mins displays normally just before finishing the level:
How it displays afterwards (it's supposed to be 61:19 but it's wrapped to 1:19 instead):