Fix various segfaults caused by missing P_MobjWasRemoved checks
- Feb 18, 2024
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Logan Aerl Arias authoredb3c3a45a
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- Feb 09, 2024
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Found various places where the game could potentially segfault due to missing P_MobjWasRemoved
checks. Discovered using this script:
addHook("MobjLineCollide", function (mobj, line)
P_RemoveMobj(mobj)
end)