MD2 interpolation fix
- Oct 30, 2017
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Monster Iestyn authored
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- Oct 28, 2017
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Alam Ed Arias authored
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- Oct 24, 2017
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Monster Iestyn authored
Also removed the + 1 from newtime, since there was never really any need for it. It just offset the interpolation so it went like (1 -> 2] instead of [1 -> 2), so you never saw the base appearance for each frame except at the end of any frames interpolating to it Changed DrawMD2Ex's duration/tics type to INT32 so -1 comparisons work, probably want to change the signs elsewhere too but this is fine for now
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