Backwards compatible:
MAP01
to MAPZZ
Backwards incompatible:
1100
in G_ExitLevel
or G_SetCustomExitVars
; use "SCENE_TITLE"
instead.1101
in G_ExitLevel
or G_SetCustomExitVars
; use "SCENE_EVALUATION"
instead.1102
in G_ExitLevel
or G_SetCustomExitVars
; use "SCENE_CREDITS"
instead.1103
in G_ExitLevel
or G_SetCustomExitVars
; use "SCENE_ENDING"
instead.New:
map
console commandG_BuildMapName
G_BuildMapTitle
G_ExitLevel
G_SetCustomExitVars
LEVEL
:
NEXTLEVEL
EMBLEM
:
MAPNUM
UNLOCKABLE
:
VAR
(if TYPE
is WARP
)CONDITION
:
MAPVISITED
, MAPBEATEN
, MAPALLEMERALDS
, MAPULTIMATE
, MAPPERFECT
MAPSCORE
, MAPTIME
, MAPRINGS
NIGHTSSCORE
, NIGHTSTIME
, NIGHTSGRADE
MAINCFG
:
SPSTAGE_START
SPMARATHON_START
SSTAGE_START
SMPSTAGE_START
TITLEMAP
BOOTMAP
TUTORIALMAP
G_GetMapThumbnail
and G_GetMapThumbnailWide
to Lua[MAPNAME]_PIC
instead of MAPXXP
[MAPNAME]_WIDEPIC
instead of MAPXXW
[MAPNAME]_METALREPLAY
instead of MAPXXMS
O_MP_JADEVALLEY
instead of O_MAPJVM
.)Example addon: mp_jadevalley.pk3