Fix in-game masterserver listing
Status | Pipeline | Created by | Stages | Actions |
---|---|---|---|---|
Passed 00:24:25
| Stage: build |
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When masterserver_room_id
was introduced, the code became a bit of a mess since the old ms_RoomId
variable became the previous value rather than the current one, which in combination with defaulting to 0 rather than -1 lead to a bunch of state issues. All of this is cleaned up and should works as intended now.
Status | Pipeline | Created by | Stages | Actions |
---|---|---|---|---|
Passed 00:24:25
| Stage: build |
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