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Traceback

LJ Sonic requested to merge traceback into next

This shows the traceback in the console/log when a Lua script error happens:

WARNING: ...ath\Is\Not\For\You\Maps.pk3|Lua/Data/Objects/Player.lua:53: attempt to call field 'switchToGroundAnimationwaaaaaaaaaaaaaa' (a nil value)
stack traceback:
    ...Not\For\You\Maps.pk3|Lua/Data/Objects/Player.lua:53: in function 'onLand'
    ...ath\Is\Not\For\You\Maps.pk3|Lua/Game/Physics.lua:86: in function 'landObject'
    ...ath\Is\Not\For\You\Maps.pk3|Lua/Game/Physics.lua:214: in function 'checkGround'
    ...ath\Is\Not\For\You\Maps.pk3|Lua/Game/Physics.lua:439: in function 'handleObjectPhysics'
    ...Not\For\You\Maps.pk3|Lua/Data/Objects/Player.lua:12: in function 'on_tick'
    ...\ath\Is\Not\For\You\Maps.pk3|Lua/Game/Object.lua:203: in function 'handleObjects'
    ...b\This\Path\Is\Not\For\You\Maps.pk3|Lua/Core.lua:415: in function 'handleGame'
    ...b\This\Path\Is\Not\For\You\Maps.pk3|Lua/Core.lua:438: in function <...\This\Path\Is\Not\For\You\Maps.pk3|Lua/Core.lua:422>
Edited by LJ Sonic

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