Skip to content
GitLab
Explore
Sign in
Register
STJr
SRB2
Merge requests
Open
136
Merged
1,970
Closed
344
All
2,450
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Milestone due date
Allow for A_Boss1Spikeballs to use any object type
!1388
· created
Jan 22, 2021
by
Zolton Auburn
Enhancement
Closed
1
3
updated
Feb 08, 2021
Change the sounds the finish line makes
!1387
· created
Jan 20, 2021
by
Zolton Auburn
Changed behavior
Suggestion
Closed
3
4
updated
Feb 08, 2021
Colorize the player's HUD face when pw_dye is used (Closes #437)
!1386
· created
Jan 20, 2021
by
Radicalicious
Changed behavior
Lua
Suggestion
Closed
5
3
11
updated
May 12, 2021
WIP: More hit/death messages
!1385
· created
Jan 19, 2021
by
Zolton Auburn
Enhancement
Suggestion
Closed
3
7
updated
Feb 08, 2021
Fix for using a shield with CA_AIRDRILL and possibly other things
!1381
· created
Jan 12, 2021
by
Zolton Auburn
Bug
Closed
1
0
updated
Feb 08, 2021
Allow SwitchShield explosion to happen when switching to any shield
!1377
· created
Jan 10, 2021
by
Zolton Auburn
Changed behavior
Suggestion
Closed
2
3
updated
Feb 08, 2021
Set player dashmode to 0 on death
!1375
· created
Jan 10, 2021
by
Zolton Auburn
Bug
Closed
4
0
updated
Feb 08, 2021
SonicX8000 got a crash here, maybe this will fix it.
!1371
· created
Jan 05, 2021
by
Golden
Bug
Netcode
Closed
5
2
5
updated
Mar 13, 2022
No Music option for P_DoSuperTransformation
!1363
· created
Dec 31, 2020
by
Zolton Auburn
Enhancement
Lua
Closed
2
0
updated
Feb 08, 2021
ACTUALLY implement a Bustable Floor Player Flag since !1163 removed the one that it used to have
!1362
· created
Dec 30, 2020
by
SMS Alfredo
Lua
Closed
1
7
updated
Mar 22, 2022
Spring fixes
!1359
· created
Dec 29, 2020
by
katsy
Closed
1
13
updated
Dec 31, 2020
Fix invincibility sparkles showing while Super
!1356
· created
Dec 26, 2020
by
Radicalicious
Closed
1
4
9
updated
Dec 28, 2020
Make Black Eggman (old) sounds have a source
!1355
· created
Dec 25, 2020
by
Zolton Auburn
Changed behavior
Closed
5
0
updated
Feb 08, 2021
Honestly don't see why names shouldn't have digits at the beginning anymore.
!1352
· created
Dec 22, 2020
by
Golden
Closed
3
1
9
updated
Dec 23, 2020
Play S3K9F during super transformation
!1349
· created
Dec 21, 2020
by
Radicalicious
Closed
1
2
4
updated
Dec 23, 2020
Stop drawing that console text! (Makes bootup faster) (Competing with !1357) (Resolves #412)
!1347
· created
Dec 21, 2020
by
Golden
Enhancement
Closed
1
7
updated
Nov 26, 2021
Make anisotropic settings save actually
!1345
· created
Dec 20, 2020
by
Golden
Changed behavior
OpenGL renderer
Rendering
Closed
4
1
4
updated
Jul 25, 2023
fix eggslimer assuming its pogo target is a player (Closes #387)
!1341
· created
Dec 20, 2020
by
katsy
Closed
1
updated
Dec 20, 2020
gr_fakecontrast and gr_spritebillboarding in the OpenGL settings menu
!1339
· created
Dec 17, 2020
by
Radicalicious
Enhancement
OpenGL renderer
Rendering
Closed
3
1
updated
May 12, 2021
Jingle Toggles for Every Single Jingle in the Game / Sound Settings Menu Reorganization
!1338
· created
Dec 17, 2020
by
SMS Alfredo
Enhancement
Suggestion
Closed
9
3
29
updated
Feb 28, 2023
Prev
1
…
4
5
6
7
8
9
10
11
12
…
18
Next