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Updated date
Disallow pk3s with extra bytes
!1275
· created
Nov 29, 2020
by
James R.
Bug
Refactoring
Merged
5
4
updated
Feb 22, 2021
Revert redundant hypot
!1400
· created
Feb 13, 2021
by
LJ Sonic
2.2.9
Bruh moment
Bug
Regression
Merged
updated
Feb 22, 2021
Fix HWR_DrawCroppedPatch scaling a patch when cropping the top and left sides.
!1297
· created
Dec 06, 2020
by
Golden
Bug
OpenGL renderer
Merged
1
updated
Feb 21, 2021
Fix TC_DASHMODE not accessible to v.getColormap; add missing skin flags
!1273
· created
Nov 28, 2020
by
James R.
2.2.9
Bruh moment
Bug
Refactoring
Merged
4
updated
Feb 21, 2021
Let the server or an admin toggle clients' custom shaders
!1181
· created
Oct 09, 2020
by
Lactozilla
Discussion
Feature
OpenGL renderer
Merged
3
3
updated
Feb 21, 2021
Some fixes for spritestuff2
!1264
· created
Nov 22, 2020
by
Lactozilla
2.2.9
Bug
Software renderer
Merged
2
4
updated
Feb 21, 2021
Use SSE3 in 32-bit x86 binaries
!1213
· created
Oct 24, 2020
by
Hannu Hanhi
2.2.9
master
Merged
1
5
updated
Feb 20, 2021
A few minor tweaks before 2.2.9
!1403
· created
Feb 15, 2021
by
LJ Sonic
2.2.9
Enhancement
Lua
Merged
1
updated
Feb 16, 2021
Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
!1267
· created
Nov 24, 2020
by
Lach
Bug
Merged
1
5
updated
Feb 16, 2021
Add Windows installer building to AppVeyor
!443
· created
Dec 30, 2018
by
mazmazz
appveyor-64
Merged
updated
Feb 15, 2021
Remove P_AproxDistance deprecation warning
!1402
· created
Feb 15, 2021
by
SMS Alfredo
Merged
6
updated
Feb 15, 2021
Remove BT_USE and PF_USEDOWN warning
!1138
· created
Sep 06, 2020
by
Golden
2.2.7
Merged
3
6
updated
Feb 15, 2021
Fix savegamename being improperly built
!378
· created
Dec 13, 2018
by
mazmazz
master
Merged
4
2
updated
Feb 08, 2021
Fix a divby0 when you have specific character stats.
!1374
· created
Jan 10, 2021
by
Golden
Bruh moment
Bug
Merged
5
updated
Jan 31, 2021
Fix mobj unarchiving code
!1384
· created
Jan 17, 2021
by
LJ Sonic
2.2.9
Bruh moment
Bug
Netcode
Merged
4
updated
Jan 26, 2021
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's
!1320
· created
Dec 12, 2020
by
James R.
Bug
Refactoring
Merged
3
5
updated
Jan 26, 2021
Make several actions actually check for a player smh (Fixes #387)
!1340
· created
Dec 20, 2020
by
Golden
Bug
Enhancement
Merged
5
5
updated
Jan 25, 2021
Fix video mode 0 not getting centered
!1344
· created
Dec 20, 2020
by
Hannu Hanhi
Bruh moment
Bug
Merged
3
updated
Jan 25, 2021
Fix a misuse of levelflat_t.picture in OpenGL
!1327
· created
Dec 14, 2020
by
Lactozilla
2.2.9
Bug
OpenGL renderer
Merged
3
updated
Jan 25, 2021
Allow water running in reverse gravity
!1369
· created
Jan 04, 2021
by
Tatsuru
2.2.9
Merged
5
10
updated
Jan 20, 2021
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