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Priority
Draft: "Bouncy NiGHTS" - General NiGHTS tweaks
15 of 20 checklist items completed
!1792
· created
Jun 10, 2022
by
Zwip-Zwap Zapony
Bug
Changed behavior
Enhancement
Movement/physics
Closed
10
updated
Dec 29, 2023
WIP: SOC/Lua freeslot parser fixes
!1067
· created
Jul 15, 2020
by
Monster Iestyn
Bug
Enhancement
Lua
Closed
4
4
updated
Dec 16, 2020
Get any patch
!130
· created
Nov 01, 2016
by
Hatninja
master
Bug
Enhancement
Closed
2
updated
Nov 01, 2016
Some slope improvements/fixes
!76
· created
May 31, 2016
by
toaster
master
Bug
Enhancement
Closed
0
updated
May 31, 2016
Fix floor sprite clipping
!1653
· created
Nov 08, 2021
by
Lactozilla
Bug
Software renderer
Closed
1
updated
Feb 06, 2022
Disable code that sorts sprites against FOF planes (in the wall sorting code)
!1079
· created
Jul 20, 2020
by
James R.
Bug
Software renderer
Closed
3
updated
Jul 21, 2020
Fix overflow check in R_DrawRepeatMaskedColumn
!2286
· created
Feb 01, 2024
by
Alu Folie
Bug
Closed
1
updated
Feb 18, 2024
Fix segfault when launching a dedicated server
!2147
· created
Sep 16, 2023
by
Hanicef
Bug
Closed
Approved
1
1
updated
Nov 04, 2023
Fix segfault when calling P_RemoveMobj from A_BunnyHop
!2051
· created
Jul 15, 2023
by
Hanicef
Bug
Closed
3
updated
Jul 15, 2023
Draft: Fix Lua Move functions breaking mobj references
!1957
· created
Apr 09, 2023
by
Hanicef
Bug
Closed
7
updated
Apr 13, 2023
Draft: Fixes #167, although it should be tested with a missing texture. Supplied test...
!1911
· created
Jan 01, 2023
by
SSNTails
Bug
Closed
2
updated
Apr 13, 2023
Shield overlays aren't drawn if the player the shield mobj is targeting isn't using chasecam (Fixes #924)
!1891
· created
Dec 07, 2022
by
Nami i
Bug
Closed
2
updated
Jun 13, 2023
Minor changes to prevent SIGSEGVs
!1798
· created
Jul 02, 2022
by
256nil
Bug
Closed
2
updated
Nov 14, 2023
Start texture nums from 1; let the first texture render
!1738
· created
Feb 07, 2022
by
James R.
Bug
Closed
1
3
updated
Feb 25, 2024
Fix issues with gravflip of dropped items (resolves #661)
!1603
· created
Aug 25, 2021
by
Krabs
Bug
Closed
2
1
2
updated
Feb 10, 2023
Draft: Fix infinite loop when Force Shield has 256 HP
!1562
· created
Jun 30, 2021
by
Sparkette
Bug
Closed
3
updated
Mar 07, 2024
Fix for using a shield with CA_AIRDRILL and possibly other things
!1381
· created
Jan 12, 2021
by
Zolton Auburn
Bug
Closed
1
0
updated
Feb 08, 2021
Set player dashmode to 0 on death
!1375
· created
Jan 10, 2021
by
Zolton Auburn
Bug
Closed
4
0
updated
Feb 08, 2021
More consistent player access checks + defrosting global for Lua
!1322
· created
Dec 12, 2020
by
James R.
Bug
Feature
Lua
Closed
4
1
5
updated
Oct 30, 2023
Disable interaction with the ground while riding CEZ chains (Closes #390)
!1293
· created
Dec 06, 2020
by
katsy
Bug
Closed
2
1
updated
May 21, 2021
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