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Updated date
Sounds function completely without slots, use a linked list
!2376
· created
Feb 25, 2024
by
SSNTails
2.2.15
Enhancement
Lua
Refactoring
2
8
updated
Mar 24, 2024
Custom map names
!2248
· created
Dec 29, 2023
by
Lactozilla
Changed behavior
Documentation
Enhancement
Feature
Refactoring
5
4
updated
Apr 02, 2024
Allow custom characters to define their own states for standard player animations
!2395
· created
Mar 20, 2024
by
LJ Sonic
2.2.14
Enhancement
Feature
Lua
Refactoring
2
0
updated
Apr 04, 2024
Draft: Split and refactor HW code
!1773
· created
Mar 24, 2022
by
Hannu Hanhi
2.2.14
Code quality
OpenGL renderer
Refactoring
Unmergeable
0
updated
Apr 07, 2024
Draft: ACS and special activation
!2427
· created
Apr 28, 2024
by
Lactozilla
2.2.15
ACS
Changed behavior
Documentation
Feature
Lua
Refactoring
Ring Racers port
UDMF
ZDoom
1
0
updated
Apr 30, 2024
Refactor gamepad code
!1870
· created
Nov 14, 2022
by
Lactozilla
2.2.11
Refactoring
SDL
Merged
Approved
5
updated
May 16, 2024
Sprite names up to 64 character long and 256 frames per sprite
!2394
· created
Mar 16, 2024
by
LJ Sonic
2.2.14
Enhancement
Refactoring
Merged
Approved
2
0
updated
May 17, 2024
Add 'sprite2' field to states
!2211
· created
Nov 13, 2023
by
Lactozilla
2.2.14
Changed behavior
Discussion
Documentation
Enhancement
Feature
Lua
Refactoring
Merged
2
1
updated
May 19, 2024
Draft: Lua image lib
!2202
· created
Nov 06, 2023
by
Lactozilla
2.2.15
Changed behavior
Discussion
Documentation
Enhancement
Feature
Lua
Refactoring
Rendering
Approved
1
1
updated
May 19, 2024
Patch and texture refactor
!2104
· created
Aug 12, 2023
by
Lactozilla
Changed behavior
Enhancement
Optimisation
Refactoring
Rendering
Merged
1
2
updated
May 19, 2024
Ignore flats when loading patches
!2457
· created
May 20, 2024
by
Lactozilla
Bug
Changed behavior
Refactoring
Rendering
0
updated
May 20, 2024
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