Skip to content
GitLab
Explore
Sign in
Register
STJr
SRB2
Merge requests
Open
19
Merged
125
Closed
26
All
170
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Updated date
3D models refactor
!640
· created
Jan 05, 2020
by
Lactozilla
master
Enhancement
Refactoring
Rendering
Closed
0
updated
Jan 20, 2020
Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
!718
· created
Jan 22, 2020
by
LJ Sonic
master
Refactoring
Closed
2
updated
Jan 22, 2020
Remove shadows from rings, blue spheres and emeralds
!751
· created
Feb 02, 2020
by
James R.
2.2.1
Discussion
Refactoring
Closed
1
7
updated
Feb 03, 2020
Clean up steam/gas jet behavior.
!871
· created
Apr 08, 2020
by
sphere
Refactoring
Closed
3
6
updated
Apr 14, 2020
r_segs.c organisation
!712
· created
Jan 20, 2020
by
Lactozilla
master
Refactoring
Software renderer
Closed
1
1
updated
May 15, 2020
Remove Glide API leftovers
!830
· created
Mar 01, 2020
by
Lactozilla
master
OpenGL renderer
Refactoring
Closed
0
updated
May 15, 2020
WIP: Video refactor
!1069
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
0
updated
Jul 17, 2020
Kill CD support and Direct Draw, UPnP and I_AddExitFunc
!561
· created
Dec 23, 2019
by
James R.
Refactoring
Closed
1
2
updated
Jul 26, 2020
WIP: Patch cache + sprite rotation + renderer switching refactor
!1070
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
1
3
updated
Aug 08, 2020
WIP: Merge string drawing functions
!1126
· created
Aug 24, 2020
by
James R.
Refactoring
Closed
0
updated
Oct 09, 2020
COM_ImmedExecute for Lua
!1206
· created
Oct 21, 2020
by
James R.
Feature
Lua
Refactoring
Closed
1
updated
Oct 21, 2020
WIP: True color rendering
!1258
· created
Nov 19, 2020
by
Lactozilla
Enhancement
Feature
OpenGL renderer
Refactoring
Rendering
Software renderer
Suggestion
Closed
1
updated
Nov 22, 2020
Rename gamestate (the GS_* one) and related to gamestatus
!1277
· created
Nov 29, 2020
by
Golden
Refactoring
Closed
2
4
0
updated
Nov 30, 2020
Remove music slot compatibility
!1318
· created
Dec 12, 2020
by
SteelT
Refactoring
Closed
1
0
updated
Dec 12, 2020
OpenGL texture cache refactor and cleanup
!1313
· created
Dec 11, 2020
by
Lactozilla
OpenGL renderer
Refactoring
Closed
0
updated
Jan 27, 2021
WIP: Full random rework
!1558
· created
Jun 29, 2021
by
tertu marybig
Bug
Enhancement
Feature
Lua
Optimisation
Refactoring
Closed
0
updated
Mar 28, 2022
P_CeilingzAtPos changes
!1395
· created
Feb 07, 2021
by
Zachariah WW.
Refactoring
Closed
5
updated
Sep 12, 2022
Draft: Refactor the gamepad code
!1695
· created
Dec 31, 2021
by
Lactozilla
Enhancement
Feature
Refactoring
SDL
Closed
15
updated
Nov 14, 2022
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624)
!1605
· created
Aug 26, 2021
by
Lactozilla
2.2.11
Enhancement
Refactoring
Rendering
Closed
Approved
1
2
updated
Nov 15, 2022
WIP:Fixes related to P_CheckDeathPitCollide checks
!1290
· created
Dec 04, 2020
by
SMS Alfredo
Bug
Lua
Refactoring
Closed
1
updated
Jun 01, 2023
Prev
1
2
Next