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SRB2
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Updated date
Render midtextures on two-sided lines with a z-buffer offset
!1376
· created
Jan 10, 2021
by
Hannu Hanhi
Bug
OpenGL renderer
Rendering
Merged
6
0
updated
Apr 25, 2021
Fix blend tables generation
!1458
· created
Apr 13, 2021
by
Lactozilla
2.2.9
Regression
Rendering
Merged
3
0
updated
Apr 19, 2021
Blending changes
!1446
· created
Mar 31, 2021
by
Lactozilla
Enhancement
Rendering
Merged
2
0
updated
Apr 11, 2021
Remove misplaced SetShader call in CompileShaders (Fixes #402)
!1423
· created
Mar 06, 2021
by
Hannu Hanhi
2.2.9
Bug
OpenGL renderer
Regression
Rendering
Merged
4
1
updated
Mar 09, 2021
Use double precision in R_StoreWallRange sloped seg culling calculations (Fixes #434)
!1424
· created
Mar 06, 2021
by
Hannu Hanhi
2.2.9
Bug
Regression
Rendering
Software renderer
Merged
4
1
updated
Mar 09, 2021
Fix translation colormap cache rebuilding using the old translation enumerations (fixes #443, #449, #459)
!1421
· created
Feb 28, 2021
by
Lactozilla
Bug
Rendering
Merged
3
0
updated
Mar 01, 2021
WIP: True color rendering
!1258
· created
Nov 19, 2020
by
Lactozilla
Enhancement
Feature
OpenGL renderer
Refactoring
Rendering
Software renderer
Suggestion
Closed
1
updated
Nov 22, 2020
Compare PNG palettes with the game's palette, instead of assuming they are the same
!1185
· created
Oct 10, 2020
by
Lactozilla
Rendering
Merged
2
0
updated
Nov 09, 2020
PNG conversion refactoring
!675
· created
Jan 11, 2020
by
Lactozilla
Enhancement
Refactoring
Rendering
Merged
2
0
updated
Sep 10, 2020
Optimize PNG conversion
!1143
· created
Sep 10, 2020
by
Lactozilla
pictureformats
Enhancement
Rendering
Merged
5
0
updated
Sep 10, 2020
WIP: Patch cache + sprite rotation + renderer switching refactor
!1070
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
1
3
updated
Aug 08, 2020
WIP: Video refactor
!1069
· created
Jul 17, 2020
by
Lactozilla
Refactoring
Rendering
Closed
0
updated
Jul 17, 2020
Allow transparent parts in translucent FOF and PolyObject planes
!978
· created
Jun 03, 2020
by
MascaraSnake
Feature
Rendering
Merged
2
2
updated
Jun 06, 2020
Fix console backpic
!850
· created
Mar 17, 2020
by
Lactozilla
master
Bug
Rendering
Merged
1
updated
Apr 23, 2020
Only initialise OpenGL if the user intends to load it (for real this time)
!796
· created
Feb 18, 2020
by
Lactozilla
2.2.3
master
Bug
OpenGL renderer
Rendering
Merged
2
0
updated
Apr 09, 2020
Delete slopes
!857
· created
Mar 20, 2020
by
LJ Sonic
OpenGL renderer
Refactoring
Rendering
Software renderer
Merged
2
1
8
updated
Mar 21, 2020
Fix NiGHTS Attack crash after render mode change
!837
· created
Mar 04, 2020
by
Lactozilla
2.2.3
master
Bug
Rendering
Merged
2
0
updated
Mar 15, 2020
Fix ASTBlendPixel blending with nothing
!827
· created
Feb 28, 2020
by
Lactozilla
2.2.3
master
Bug
Rendering
Merged
3
3
updated
Mar 15, 2020
Fix -OGLlib
!794
· created
Feb 17, 2020
by
Lactozilla
2.2.3
master
Bug
OpenGL renderer
Rendering
Merged
2
0
updated
Mar 02, 2020
Fix R_CacheRotSprite not working with PNG lumps
!800
· created
Feb 18, 2020
by
Lactozilla
master
Bug
Rendering
Merged
2
0
updated
Feb 19, 2020
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