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Created date
2.2.2 preparation
!811
· created
Feb 22, 2020
by
SteelT
2.2.2
Merged
1
updated
Feb 22, 2020
Fix buffer overrun with players that have no associated node
!809
· created
Feb 22, 2020
by
LJ Sonic
2.2.2
master
Bug
Netcode
Closed
updated
Feb 22, 2020
Update copyright year
!801
· created
Feb 19, 2020
by
James R.
2.2.2
master
Merged
2
updated
Feb 22, 2020
Fix OpenGL "color bug"
!795
· created
Feb 17, 2020
by
Lactozilla
2.2.2
master
Bug
OpenGL renderer
Merged
3
3
updated
Feb 21, 2020
Clear setrenderneeded after calling VID_CheckRenderer
!793
· created
Feb 17, 2020
by
Lactozilla
2.2.2
master
Rendering
Merged
2
updated
Feb 19, 2020
New skin colors, add support for preferred opposite color to save cards, new lua features.
!787
· created
Feb 15, 2020
by
SteelT
2.2.2
Enhancement
Feature
Merged
1
3
updated
Feb 19, 2020
Only initialise OpenGL if the user intends to load it
!785
· created
Feb 15, 2020
by
Lactozilla
2.2.2
master
OpenGL renderer
Closed
1
2
updated
Feb 18, 2020
Improvements to polyobjects carrying things
!772
· created
Feb 10, 2020
by
colette
2.2.2
Merged
1
8
updated
Feb 15, 2020
Add more strings (and respective functions) for v.drawString().
!770
· created
Feb 09, 2020
by
Golden
2.2.2
Merged
2
2
updated
Feb 21, 2020
Local Color Table for GIF movie mode
!742
· created
Jan 29, 2020
by
Lactozilla
2.2.2
master
Enhancement
Feature
Merged
1
3
updated
Feb 17, 2020