Skip to content
GitLab
Explore
Sign in
Register
STJr
SRB2
Merge requests
Open
117
Merged
1,968
Closed
341
All
2,426
Actions
Subscribe to RSS feed
Recent searches
{{formattedKey}}
{{ title }}
{{ help }}
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
{{name}}
@{{username}}
None
Any
Upcoming
Started
{{title}}
None
Any
{{title}}
None
Any
{{title}}
None
Any
{{name}}
Yes
No
Yes
No
{{title}}
{{title}}
{{title}}
Label priority
Allow Users to Connect to Servers While In-Game
!2401
· created
Mar 22, 2024
by
StarManiaKG
2.2.15
Changed behavior
1
1
updated
Mar 24, 2024
ML_BOUNCY will count pushables in all sectors the line is tagged to
!2368
· created
Feb 23, 2024
by
SSNTails
2.2.14
Changed behavior
0
updated
Mar 24, 2024
Only flip gravity on a jump from a floor.
!2332
· created
Feb 17, 2024
by
SSNTails
2.2.14
Changed behavior
1
2
5
updated
Mar 26, 2024
Draft: Secondcolor Implementation
!2212
· created
Nov 15, 2023
by
Zachariah WW.
2.2.15
Changed behavior
Feature
Unmergeable
4
1
updated
Feb 25, 2024
Streamline start-up & STJr intro
!2132
· created
Sep 04, 2023
by
sphere
2.2.15
Changed behavior
0
updated
Mar 12, 2024
Make Amy's Hearts Useful in Competitive Gametypes
!2003
· created
Jun 01, 2023
by
SMS Alfredo
Changed behavior
Gametypes
1
1
updated
Feb 12, 2024
Fang Bounce Tweaks
!1921
· created
Jan 16, 2023
by
Frostiikin
Changed behavior
1
7
updated
Feb 17, 2024
Draft: Reduce bounciness of bosses and multi-hit enemies
!1567
· created
Jul 03, 2021
by
Krabs
Changed behavior
Suggestion
2
1
5
updated
Feb 12, 2024
Draft: Optimize R_StoreWallRange
!2336
· created
Feb 17, 2024
by
Lactozilla
Optimisation
Rendering
Software renderer
1
updated
Mar 20, 2024
Draft: feat: OpenGL Dynamic Lighting
5 of 16 checklist items completed
!1846
· created
Nov 05, 2022
by
ashi
Ecosystem
Feature
OpenGL renderer
Rendering
Unmergeable
3
updated
Oct 25, 2023
Linux customshader compilation fix
!2418
· created
Apr 12, 2024
by
Vlad Doc
OpenGL renderer
Approved
0
updated
Apr 14, 2024
Replace gluBuild2DMipmaps with GL_GENERATE_MIPMAPS
!2287
· created
Feb 01, 2024
by
Alu Folie
OpenGL renderer
6
updated
Feb 08, 2024
Update SDL2 and SDL2_Mixer to latest
!2426
· created
Apr 23, 2024
by
katsy
0
updated
Apr 23, 2024
Fix shieldscale 0 bugs
!2425
· created
Apr 23, 2024
by
SMS Alfredo
0
updated
Apr 23, 2024
Model features
!2424
· created
Apr 21, 2024
by
kaldrum
0
updated
Apr 24, 2024
Fix CR_PLAYER interpolation in reverse gravity
!2423
· created
Apr 18, 2024
by
Zwip-Zwap Zapony
0
updated
Apr 18, 2024
Fix automatic mode z-target bugs and crashes (resolves #751, #758)
!2422
· created
Apr 17, 2024
by
katsy
0
updated
Apr 17, 2024
Fix tiny spindash math moment
!2421
· created
Apr 17, 2024
by
katsy
2
updated
Apr 17, 2024
Refactor shield activation and always trigger ShieldSpecial when pressed Shield and not turning super
!2420
· created
Apr 15, 2024
by
katsy
0
updated
Apr 15, 2024
Fix exitgame-ing a demo crashing the game (resolves #1237)
!2419
· created
Apr 15, 2024
by
katsy
0
updated
Apr 15, 2024
Prev
1
2
3
4
5
6
Next